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The problem is what nobody wants "new concepts" or "new original ideas" in jRPGs. I thought Square-Enix's latest sales reports pretty much proved it. People would rather buy Dragon Quest V for the 4th time than something original like TWEWY.

Check the reactions of some people on FFXII - "What?! Not turn-based?! No random encounters?!!!!!!!!!! No world map?!!!!!!!!! WTF is that shit I am not gonna play this!!!!"

No, new ideas wont help the company to stay alive. Wada has just admited that, and we just dont want to.