Million said:
The bolded is absolute garbage .First you "spreading resources" point is flawed a big project like Gears will likely draw more resources from other areas of epic if needs be. As for a microsoft advertising deal > Multiplatform release = LOL.
@Twestern "Gears 2 didn't go multiplatform because it didn't have a 5 year development cycle and they knew it would sell more than a million on the first day. Gears 3 will likely be the same story."
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Epic won't make a PS3 version of the game because A: They get millions of dollars worth of advertisement spent on the game by Microsoft, along with game testers which they don't have to manage themselves B: They want to make the best game possible and they aren't the biggest developers out there in terms of manpower, C: They release a big game every two years whereas with a PS3 version it could take 3, this relates back to point B. D, they can make a better game by going exclusive to take advantage of the strengths of a particular console and E, exclusive shooters which Microsoft picks up on do extremely well in terms of sales.
Tease.