faye, and I can say that using the same reasoning the following games shouldn't of debuted like they did:
Halo 2 (3.3m units week-1 when H1 debuted with under 200k copies)
Resident Evil 2 (1.3m units week-1 in Japan alone, which was 10x what RE1 sold on week-1 and outsold RE1's entire LTD cume in Japan in 3 days)
Metal Gear Solid 2 (450k units week-1 in Japan alone, which was double MGS1, and on an entirely different system, too)
Kingdom Hearts 2 (Outsold entire Japanese LTD of predecessor in 3 days)
Monster Hunter Portable 2 (Again, outsold predecessor's LTD in 3 days)
Onimusha 2 (nearly outsold JP LTD of predecessor in it's first week)
Point is, it happens, given the right time, and following a superb game that had a major cult following.
Back from the dead, I'm afraid.







