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I enjoy it, but... (Potential Spoilers ahead)

1) SPECIAL is gimped. Agility is worthless. Perception is worthless. Charisma is worthless. 3 Stats you can 1 without ANY negative repurcussions. None. Unless hearing "Get away from me" instead of "Hello" bothers you. Intelligence is needed simply for the skill points per level, and not because your charecter becomes retarded with 1 intelligence.

2) "You need a science skill of 100 to hack this computer" Damnit, I'm only 99! Why not have incremental difficulty, like a password with 10 charecters, and instead of goobeldygook, all charecters that could be passwords, reducing according to your science skill? Bullshit, same with lockpicking. The Higher the skill, the larger the acceptable angle for the pick.

3) Combat: It's nice to be able to pause and heal up to full, then keep shooting your minigun. Completely fucking immersive, isn't it?

4) Combat: The moment I bludgeoned a super mutant wielding a chaingun to death with my level 4, str 3, endurance 4 charecter I realized that combat had become a joke. Ranged enemies are not a threat, only melee ones, and they can be shot.

5) Combat: Enemies do not level up with you, but the higher your level, the stronger enemies in the wasteland. Mirelurks become Mirelurk hunters, Super Mutant Brutes become Masters etc. Not a really big complaint, but they really love their leveling monsters.

6) Speech: Ooo, I have a % chance to increase my score for sugar bombs to 30 caps! I'm in fucking vegas. I'm mixed at complaining about this, it is a Dice Roll game in the end, but it more goes back to SPECIAL being gimped. If you have the skill and the stats, you can get special options, but speech is always just a chance. You just say things very well apparently. Inflection is key!

7) Landscape: How many cell phones did people drop in the middle of the road? First one is cool, the 7000th repeating texture just makes me sigh, and the 14000th one makes me swear. ** Note: Sites and statues are actually extremely well done, just the road texture pisses me off.

8) Text options - I can't say that the writing is bad, but I'm used to knowledge effecting speech options. Finding out that Bittercup dated Papy leads to an infinite speech loop (For infinte XP with infinite patience), finding out that Asshole Doc Brown was a Doctor to the Slavers or Jericho tried to rape Jenny, and your speach does not change. Huh.

9) Weird Karma loop - Want positive Karma? Bring purified water to the beggar outside Megaton.

10) Vampires. Really?

11) Level cap. Really?

12) Tag skills. This is just the old fallout fan in me bitching, but I had assumed tag skills would increase by two because, you know, you're good at them, not just essentially give you a free perk.

Anyway, still a good game, just not what I expected, and I'm in no rush to go back and see if I can find another mad scientist with a rocket launcher in a factory for no apparant reason.



See Ya George.

"He did not die - He passed Away"

At least following a comedians own jokes makes his death easier.