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goddog said:
Squilliam said:

It is true - Sony demands two things in general, though big games will get away with a lot more.

1. Games have technical equality between the 360/PS3

2. Games released after Xbox 360/PC versions have extra content.

Btw, Developers have been working on the PS3 for longer than 3 years now. They were obviously working on it before the official launch of the console. (Remember MGS4  demoed running on a 7900gtx PC with a 2.4? Ghz Cell processor and 1gb of ram?)

Microsoft demands extra $$$ for games which use more than a DVDs worth of info and I suspect the same rules apply for equality. Essentially its a clusterf*** which makes Blu Ray irrelevant to most 3rd parties and probably damages Sony more than Microsoft due to that "Blu-Ray" tax/cost. Microsofts doing its best to make Sony pay for the delays due to implementing Blu-Ray and they are making sure it doesn't pay off for them on their console.

 

i didnt know the demo was using cell technology, i thought it was an x86 demo. i was under the impression that ps3 dev units got out very late, only about 6 months out before the ps3 launched. 

you are very right about big titles bending the rules, but that happening on both platforms... thats why ea gets to shutdown games on xboxlive... something that pisses me off to no end. 

as for the multi dvd thing, thats hurting gaming in general i dont care if ms losses face, if a game is better on multi disc make it that way, this seems to be ms covering its ass about the mistake that the core/arcade line has been all 360 should have hds. that would have allowed installs to happen much earlier, and then it wouldnt matter

on a side not i am waiting eagerly for one of the multi disc games (rumored) forza3 is supposed to be multi disc and i cant wait for that ill buy a larger hard drive if its needed for that game

you are right that ms does not want to see blueray pay off, but i think the netflix thing is more what they are working on for that, and getting ready in the next gen to do direct to drive games (hopefully they will have the sence to make those cheaper than instore copies)

Developers can take advantage of the HDD on the 360 ~ 4gb of space is reserved on the HDD for caching. It will be interesting to see if developers optimise their games for a possible HDD install as well.

The issue with multi-disk content is also the fact that developers must spend up large to create the content to fill those disks. This is more an issue about how content creation costs have blown completely out of proportion with the previous generation of console games. This isn't an issue of compressed vs uncompressed video/audio files. Also some games do not bridge disks very easily, so you may have a 10gb game but require 3 disks because of all the repeat data.

Blu Ray currently has issues of its own - Slow read speed coupled with large files make installs an absolute must. But if you must install these games then you could have simply compressed the data and unpacked it on HDD and fitted a much larger one and installs are going to be a pain for anyone with a 20/40gb and possibly a 60gb HDD who has plenty of the block-buster games. By the time you factor in a few trailor downloads/demos etc and the required installs you start having to swap installs around eventually and these can take up to 15mins to complete. You can uninstall and reinstall but every time you do, you have to wait for the current install to complete and you know that the game you uninstalled will have to be installed again so you'll have to wait for it again if you wish to play it.

 



Tease.