rocketpig said:
Microsoft certainly has an advantage through DirectX development, but your reasoning still doesn't explain away the very un-PC nature of the PS3 hardware.
|
I never said it explained anything, and if I were to explain anything about it, it proably wouldn't prove anything substancial anyway because it all comes down to the final product. But I think we all can agree that Fallout 3 is one of the most ambitious projects out there. So if the PS3 wasn't the lead platform before the 360, it would be understandable for the PS3 version to suffer from compromises as it has with past titles. We have seen titles like COD4, Madden 09, Dirt, Burnout Paradise, Oblivion, GTA4, Eternal Sonata, Civilization, Soul Calibur 4, and Dead Sapce PS3 versions to be of equal graphical quality if not better than the 360 versions for whatever reason. But I don't really think it's much of a hardware issue as it is with a software issue since PC's are Intel based while the 360 is PowerPC based. So I think it the encoding that Microsft supplies because of their monopolistic dominance in the PC industry from PC to 360. And both the PS3 and Wii are competing with Microsoft so it would be unwise for them to adopt a Microsoft based software, being at the mercy of Microsoft. But we have seen PS3 and 360 titles to be in at least equal graphical quality when done "correctly" because this has NOTHING to do with "MS took a developer-friendly approach whilst Sony did not." That was my point.
Hackers are poor nerds who don't wash.







