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ZenfoldorVGI said:
Groucho said:
ZenfoldorVGI said:
You know why though?

Because the PS3 is hard to develop for. If the develop on the PC and port, the PS3 version would require tons of extra work to get the frame-rate, and textures up to par.

If you develop on the PS3 first, it's easy to port to the more user-friendly systems.

Anyone claiming they develop on the PS3 first because of profits or favoritism is ignorant and/or lying. Even if EA said it.

 

On the contrary, profit is exactly the reason, and you outlined that in your post.  Profit is (gross - expense), if you recall.  Dev costs/time is one of those expenses... one of the larger ones, for that matter.

 

Ah, so true. I actually meant the argument that since PS3 makes more money for EA, they get the "privilege" of being lead platform, which is just an ignorant argument.

 

 

Damn!  I was going to point this out too but got beat to it!  The only reason EA would go PS3 lead is if it looked better for the bottom line.  Clearly they feel this approach will cot overall development cost and will also result in better PS3 versions and hence better sales for PS3 versions.  Also their brand image (such as it is) was clearly getting tarnished by the 'can't code well for multiplatform titles' smear it was getting when they ported from 360 to PS3.

I just hope they get more sorta original IP like Dead Space out the door in future and less average games and graphical updates of the same game (I'm looking at you sports games).

 



Try to be reasonable... its easier than you think...