By using this site, you agree to our Privacy Policy and our Terms of Use. Close
triplebph said:
No, what it comes down to is that Ninja Gaiden II was not as good as the first one (Itagaki said that had to do with the limited size of the 360's dvds); therefore, it was a disappointment, and that explains its Metacritic and Game Rankings scores.

On the other hand, Sigma was a remake of the first game which was better than NGII; therefore, Sigma is also better than NG II and that accounts for its review scores. Ninja Gaiden I was a AAA game. At best Ninja Gaiden II could only be called a B+, but that is a better score than most reviewers (the people that are suppossably qualified and capable enough at reviewing games to be able to get paid for doing so) across the vast majority of publications were willing to give that game.

Ninja Gaiden II did not live up to its predecessors. Now you people will probably put some kind of spin on it to make it seem as if it did since its on your beloved 360's, but again what you say will go against the majority of qualified opinions.

 

Such a young account and already trolling? If you are gonna make an account just to spew BS at least try to build some legitimacy.

The issues that NG2 was hammered for were not related whatsoever with DVD size:

Camera issues? Please tell us why extra gigabytes would fix the camera algorythms.

Stupidly overpowered missile enemies? What you mean removing them or lowering the damage on the projectiles would require more storage?

576p rendering? That's not a problem with assets, it's a problem with the engine. Again, equations don't fill up dozens of gigabytes.

 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).