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sinha said:

Games that haven't changed in ten years

A decade of evolution - squandered

Some games truly evolve. Prince of Persia, for instance, is now a million miles from where it started. So too, Sonic the Hedgehog and even Mario. Over the last ten years, these games have either changed direction totally, or shaken up the basic gameplay elements and crafted a similar yet far-removed experience. Some other games... haven't.

These are the games that refuse to change.

Pokemon (Game Boy, GBC, GBA, DS)

Metal Slug (Neo Geo, GBA, PSone, PS2, PSP, Saturn)

Guilty Gear (PSone, PS2, Xbox, GBA, DS, Wii)

Virtua Fighter (Saturn, Dreamcast, PS2, PS3, Xbox 360)

Worldwide Soccer Manager (PC, PSP, Xbox 360)

Crash Bandicoot (PSone, PS2, Xbox)

Street Fighter (SNES, Genesis, PSone, Saturn, PS2, Xbox, Xbox 360)

The Legend of Zelda (N64, GameCube, Wii)

 


 Just a few comments about some of the games.

 Pokemon: In this case, blame the gamers for buying so many, thus letting Nintendo get away with so few innovations.

 Metal Slug: Have new games (not compliations) even come out in the last couple years?

 Guilty Gear: This list was evidently made before the new game was announced.

 Virtua Fighter: There have also been only three new VF games in the last ten years.

 Street Fighter: First of all, most of the major changes were in the mid 1990s, just before ten years ago. Second, Capcom tried to change with Exe, and that didn't turn out well.

 Zelda: I have to call that. Even if general gameplay is the same, the tone and feel of the games are much different. You could mistake Pokemon Emerald with Diamond, if you are unfamiliar, but you could not mistake Wind Waker with Twighlight Princess.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs