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SHMUPGurus said:
Valkyria00 said:
Hell NO!
Im not one to have fun by beating the last 3 levels all over again because I didnt reach a save point. I like a challenge sure. I think the most challenging thing in a video game should be the bosses.

But when a game demands you do everything little thing right. Fuck that. Its not fun its a chore. I dont feel satisfaction after beating a game that made me frustrated the whole play through I still feel frustrated and pissed that I wasted my time on it.

What's better:

- A hard game that's hard from start to finish, so you know what you're expecting (lots of rape, that's for sure!)

- A quite easy game (mostly a RPG) that suddenly turns hard because of one certain part that is unbalanced?

I'd pick the former, because starting to train intensively at disc 4 of a RPG just for a fricking boss battle (yeah, I'm talking about Ultimecia in FFVIII, damn bitch) is quite boring and tedious. Repetition sucks. There's no skills involved when it's all about luck (apart from item/skill management). Memorizing patterns is way more fun in my opinion.

That happens to me in EVERY Final Fantasy... i've ever played.  I quit FF4 one time beceause I was on the final boss... got my ass kicked... like super fast a few times... then checked a FAQ for level requirements... and found out i was somehow like 10-15 levels too low... at the final save point with limited items.