SHMUPGurus said:
Wii_R2_Hardcore said:
Finnally! Well, I give you my reasons and I expect you would tell me why do you think it is so good. Deal?
This game seems to be "untouchable" since everyone says it is so good.
First of all I have never played a Metroid game in my life, but I did played lots od FPS, mostly on PC
1) It has no charm, no story. It is so damm "serious", to me that it is just... dry. We had enough of that kind of attitude with Doom and Quake. It assumes the player already know who is character, the story and everything. So the game doesn't try to win you over emotionally.
2) Not very original. I have the feeling of "been there, done that". As a genre FPS game it is boring. Kind of more of the same. (You, know, spacemarines fighting aliens)
3) I hated the original stufff. In my view, the features that may be original, aren't that cool. The Hud, for example slow down the fun for me. If I buy a RPG I expect that I will have to read a lot. There are tons of reading in MPC that I didn't expect and just made the experience slower. The morphing ball, is also original, but very "unfun" and some times forced. All the alien environments are designed so the morphing ball perfectly fits and some door gets unlocked. And why is it that when Samus becomes a morphing ball you can have a third person camera but when shooting or jumping you cannot? Why not give me a third person camera option?
It is not bad game, I just didn't find it 99% good. Maybe 85%. I'm telling you, it strongly assumes that the player is a long time fan.
So please, give me reasons to finish the damm game.
|
There you go.
If only you bothered playing the first Prime games (and probably Metroid Fusion, more about it later), you would have found quite a few innovations.
First of all, the story is simply the continuation of the last two Prime games. The story as a few resemblance to Metroid Fusion, meaning it is already more story-driven than past Metroid games, and the way Retro Studios handled it didn't really change the atmosphere of being lonely like in the old Metroid games. As a fan of the series, I don't really want this to change, so Metroid is probably not your cup of tea in the first place. The only complaint I might have is how they've introduced three other bounty hunters out of nowhere and made them die without even knowing their back story (other than reading in the Logbook)... But that's a minor complaint if you ask me, because the game is about Samus' journey with the Phazon and Dark Samus anyways. The ending tells us that there will be a continuation of the other bounty hunters though, so the complaint might go away completely. It is more than just a story of a bounty hunter (or space marine, lol... How original) against aliens, and even if it is, the Metroid series is old enough that I could even call it the mother of all those games!
Second of all, nothing new in the gameplay? Please, I've heard it enough from PC gamers, it makes me sick. First, play the game with the advanced control setting; second, disable the auto-aim when lock-on, and the game is as fun as any FPS with a mouse and keyboard (even better). The nunchuck is useful for many new things, like grapping sections of a wall and pulling them out for a few other puzzle elements, or even tearing apart a Space Pirate shield (they've been the villains in the entire series, if you didn't already know). The interaction with Samus' ship is nothing like we've ever seen before. Don't be like Greg Casavin from GameSpot and say that it brings nothing new to the table when he didn't even get past the first planet (pathetic). Even though Retro removed a few staples from the Prime series (like interchangeable weapons, the power bombs in a way, and a few visors), I couldn't complain about it, because they way the game plays, it wouldn't need them. The third-person camera isn't incorporated because they wanted to make you feel like the bounty hunter in the first Prime game, and it worked ever since. How would you be able to control the morph ball in first-person, or heck, even the screw attack? This isn't Bethesda here. Also, the Prime series is stapled for being a first-person adventure game, and that's what it is. Maybe you're just not a fan of the new genre, because it isn't heavy on shooting humans/aliens (just saying)? Also, the Logbook is an extra, and extras are what they are. You don't need to know the Chozo lores and all that stuff, but scanning was always an essential part of the gameplay in the Prime series (it's not that difficult to realise that something needs to be powered to work anyways), and if scanning isn't necessary, the Wiimote's intuitive controls make it possible so you press the buttons or turn a handle instead. Oh well, change is bad apparently.
Third of all, when did the Metroid series ever become realistic? Educate yourself by playing Super Metroid and Metroid Zero Mission at least, and then we can talk about it. There are a few reasons to explain the whole thing, because Chozo were a living civilization that built a lot of things in space. Samus was trained by them if you didn't know, and all her technology is from them. I could talk about it more if you want to know though, because it's quite interesting!
Like you said, you have to be a fan to really appreciate all the new stuff. The new story-driven aspect of the game evolves the series in a new direction that I'm quite liking, and I can't wait to see what Retro's going to do next with the series. Hey, besides, Metroid Prime 3: Corruption is a new Metroid game, so what are we arguing about? We've waited 10 years for the continuation of the series before Prime arrived, and new games are more than welcomed. ;)
|