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hanafuda said:
jlauro said:
Without knowing how much it cost to develop wii music, it's hard to even say what's a failure, much less to be able to tell this soon.

Many games are a success at 100,000 copies, and others are lucky to break even with 10x that amount.

Nintendo has enough great sells they can afford to have a single game fail. It's not like they are a small developer where they put 80% of their resources into it.

 

How much did it cost Nintendo to manufacture the many thousands of overstocked copies sat on Japanese store shelves?

Probably not as much as Nintendo is going to make when thousands buy those copies.

 

 



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