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Without knowing how much it cost to develop wii music, it's hard to even say what's a failure, much less to be able to tell this soon.

Many games are a success at 100,000 copies, and others are lucky to break even with 10x that amount.

Nintendo has enough great sells they can afford to have a single game fail. It's not like they are a small developer where they put 80% of their resources into it.