MikeB on 14 August 2007
@ Game_boy
Some corrections:
The graphics power is good, but considered to be slightly less than the Xbox 360.
Considered by some. Not only the GPU is important here, but also the Cell and how it's all connected (internal bandwidth, local memory storages, memory speed and such).
PS3: 256MB of on-CPU memory accessible by the GPU but much slower and 256MB of GPU-only memory.
The GPU can also use the faster XDR memory and the Cell also use the slower graphics memory.
PS3: 3.2GHz Cell Broadband Engine (One 3.2GHz general core with six usable 3.2GHz specialised cores)
There are seven SPEs in use on the PS3. One is used by the OS (uses which won't draw performance from the other SPEs or PPE).







