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SHMUPGurus said:
Xen said:
You're trying to be funny, right? seriously, how can it be a benchmark game?

Easy:

- Is the framerate constant with over 50+ Locusts on screen? Checked!

- Is the multiplayer bringing new things to the table and still fluid? Bots? Checked!

- Is the gameplay different from what we've seen before Gears? Checked! (I mean, look at all those FPS utilizing the cover system now, Quantum of Solace and Killzone 2 comes in mind)

- Is the environment destructible? Checked!

- etc.

A game's engine makes all the difference IMO. Staples like these need to stay there for a genre like this one (FPS, TPS), but I agree that it probably doesn't work (or doesn't need to be there) for all game genres.

-The framerate is not constant, go look at the IGN review.
-Bots are not a new thing.
-Gears was not the first game to use a cover system.
-Not everything is destructable, and other games already have more destructable environments then Gears.