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PS3 version completed. Impressions:

Jaggies are certainly worse on PS3, although bad in both versions. You aren't going to get around bad jaggies on either console.

Framerate again never peaks above 30fps, but I certainly had fewer framerate drops on the PS3 version. Signifficantly so. I have no idea who measured those frames Squilliam, but I know my framerates, and in that demo while I played it the PS3's was far more stable.

Screen tearing was about the same. I didn't count the number of times or anything, but it was frequent enough to be noticeable, just as with the 360. It also happened on fast turns.

Something I hadn't even thought would be different, but absolutely is is load times, which are half as long on PS3 as 360. No idea why, but this is the case.


My summary: 360 you get less jaggies, but more fr drops. PS3 you get more jaggies, but solider framerate and less load times. Both have screen tearing.

My conclusion: If this demo is any indication, don't buy this game on consoles if you have a choice. Wait for the PC version. Maybe we'll be lucky though and the demo is just more flawed than the final game.

 

Edit: Also there was some odd blue effect on Faith's arm on the 360 version. At first I thought it was part of the game, but having played the PS3 version and thankfully not seeing it, I'm inclined to put this down as a lighting glitch.