The Screen tear on the PS3 version is evident but most of it is hidden in the overscan region of the TV anyway (top few lines of pixels). It does become more evident as things become more hectic. The actual noticeable screen tear is roughly double the Xbox 360 at 4% vs 2% of frames. The PS3 version also drops more frames as well so theres a slight frame rate advantage to go on top of the slight screen tear advantage and the AA advantage.
For me anyway since I hate screen tear/jagged edges I would have to get the 360 version *jagged edges really stand out in this type of game (Ultra bright white/clean/utopian etc)* unless theres so compelling reason not to such as awesome sixaxis support or something like that.
Tease.







