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Hus said:
Not gonna answer are you.

Ugh, I was trying to ignore you for Tak's sake, but apparently you just can't help being foolish. It's a little difficult to believe that you can see the complete financial data for Sony, with a rather detailed breakdown of it, and then retort "RSX and 65 nm will save them!" Sony is bleeding billions of dollars, and they just cut the price of the PS3 in a desperate attempt to spark interest in the system. I cannot imagine how you can see a 1.2 billion-dollar-a-year defecit (Which is what Sony's Q1 Fiscal Report projects to), which is an increase in losses from the same time last year, and suddenly expect regular reductions in production cost to magically stop this bleeding. You provide no evidence, no fiscal projections of any kind, nor even any analysis on precisely how much money the RSX and 65 nm chips will save them on a per-system basis. You do not factor in any other subsidiary costs such as the EU bundles, the costs of software development, the costs of advertising, the costs of third party development (you are aware that Sony is sending additional to help to Epic, among others, to assist in the difficult PS3 development process, correct?), or any other tangential costs. You give no quantifiable evidence at all, while I linked the entirety of Sony's fiscal report for the last decade.

Sony's fiscal reports are absolutely essential to understanding the situation, Hus. Sony lost 300 million dollars last quarter, before a price cut. They've lost 2+ billion dollars in the last two years. The losses have, if anything, accelerated their pace. Can you please explain to me how regular reductions in production cost -- which every technology producer sees -- will take this massive fiscal hemorrhaging and turn it spontaneously in to profits? 



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