CAL4M1TY said:
darthdevidem01 said:
Spanx said: You got impressed seing that video?
"WOWOWOWOWOWWOWOWOWOWOWO its in-game footage, OMFG"
Play Crysis.
tsssss |
sorry most of us don't have $1000 of loose cash
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Funny you should say that, when the PS3 60gb dropped in 2006, it was $1000AUD RRP ($1099 if bought with resistance and motorstorm).
On topic:
Did anyone seriously believe that the trailer was CGI? It didn't look like CGI to me, the character models aren't as sharp as CGI can be (that was the dead give away for me).
Still, I'm getting more and more impressed with this game, but I remain sceptical about certain parts of the game including:
- Too many scripted sequences (from what I've seen in trailers, I doubt the end game will have all levels like the trailers)
- Lack of originality (You know it's true, but then again, not exactly a bad thing)
- First person cover system (I personally don't think it'll work well in game, and multiplayer either)
- I know people say that in the gameplay video's, the player must be a uncoordinated *expletive*, but the controls don't look tight (I've never seen a video of someone playing this game well, same with Brother in Arms).
- For all it's graphical prowess, I haven't seen as big of a battlefield as we've seen in CoD4, Halo 3 and Resistance, so it's not surprising the game looks good. Even in the supposedly "larger" battlefields, they were about the average MGS4 size of open areas.
Call me a detractor, but it's just an opinion (and if I touch a nerve, you've only allowed me to succeed in my objective, right?)
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