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papflesje said:
Of course I actually don't have a problem with the used games market. Everything else has to put up with it, there's no reason that game developers should be immune to it.


Well, I can understand their complaints when the movie industry gets sales from different perspectives: more expensive rental copies, theaters, dvd's, blu-rays and such.

Games have 1) sales... that's it.

If you then lose (let's just put a figure up) 20k in pre-owned sales, that's quite the income you then lose.


They should come up with a system to allow people to rent games for example, so that they can make sure that it also brings in cash for the industry itself.

 

...you can rent games though.  I don't have a clue if it works the same as movies where a place like Blockbuster has to pay more for the game but I always assumed they did.