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vlad321 said:
I don't think you are getting the problem. No matter what happens those textures will have to be retrieved from the disk, and that is an extremely slow process. The only way to get through this is to outright put all the textures on the console (40 gig install per game WHOOOOO!!!), or they move all those textures on your HDD temporarily during the loading screens (20 minute loading screens WHOOOOOOO!!!!!!). There only other way is for the developers to design the levels in such a way that they can buffer textures as you are playing, but the transfer will slow down the game too forcing the devs to lower the textures so there is no slowdown. There is no way around this bottleneck.

 

Have you played Uncharted?  Best textures of any ps3 game yet, and it has no install and no visibile loading whatsoever.

*Except for maybe KZ2, but that's only because KZ2 has much larger levels - and I've only seen beta textures thus far.  The beta download was only 498 mb!