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Didn't want to start a new thread for these so I put them in here.

As one of the games showcased pre-launch, Heavenly Sword, developed by Brit outfit Ninja Theory, has always been hotly anticipated. However, we’ll admit to being slightly worried about it – it always looked great, but would its sword-fighting gameplay cut the mustard? At last, we’ve got hold of pretty complete preview code and from the moment we popped it into our debug, our worries melted away. There’s no doubt it will be held up as an example of the sort of killer games the PS3 so badly needs when it arrives in the shops in September...

http://threespeech.com/blog/?p=536#more-536


You’d think a game that starts at the end of the story would be a little predictable and boring right? Well you’re wrong shame on you. Heavenly Sword has a story that by its self is not that spectacular and most of the game is played in the past (before the opening scene) yet the way that the story is told and the richness of the character development left me in awe, in fact it is made so well that the cut-scenes (which I usually loath) are so great that I wanted more and more of them, it was better than most movies, it draws you in and makes you love even the villainous tyrants that you are fighting against. Great graphics, grotesque monsters, bewbs and more equate to an A+++ title for the PS3. If you own a PS3 it is a happy day for you. If you don’t you might want to check this out.

http://www.geekpulp.co.nz/2007/08/12/heavenly-sword-review-part-1-ps3/