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vlad321 said:
Seraphic_Sixaxis said:
Rainbird said:
DTG said:
Frankly, I'm not impressed. Yeah, the graphics are top of the line but I have difficulty spotting any marginal improvement over the likes of GoW2, Uncharted, Far Cry (console versions), heck even some sections of MGS4. The game is just too dark for me to make out the details and the animation seems a little stiff. I mean by 2009 I'd expect the PS3's biggest ever killer app to have graphics that rival the by then two year old Crysis, or at least show a significant advantage over 360 graphics given the far superior hardware. Great graphics, but not mind blowing to where it makes everything on the 360 or ps3 look like crap at this point.

Okay, I think you need to be brought a bit down by realism here.

First off, I would argue that from the trailer we just saw, it looks better than Uncharted. And it looks at least as good as MGS4. And since I haven't played Far Cry 2 or Gears of War 2, I wont argue about those.

Secondly, if you were to play Crysis in a 720p resolution at a rocksteady 30 fps, do you know how many times more powerful a PC you would need compared to a PS3? I would argue that running Crysis with those requirements is not possible on neither the PS3 nor the 360. When you make a game for a console, there is only so much power you can use.

Thirdly, just how superior is the hardware of the PS3 to that of the 360? You do realize that the GPU in the 360 is more powerful than the one in the PS3 right? You will never see a game on the PS3 that blows the best graphics the 360 can offer out of the water, but I think there is more room to grow on the PS3 than on the 360. Even so, in the end, the difference wont ever be enough to justify calling the hardware of the PS3 "far superior" to that of the 360.

My point is, this game looks absolutely stunning, and if you are dissappointed with the way it looks (not art direction, but raw graphics), than you have most likely set your expectations unrealisticly high.

You've never heard of the Blu-Ray Res Texture method for futhering the graphics of the PS3 have you? a few devs found out you can "Store" ridiculesly high res textures to make it near movie like quality by using more space on the blu-ray disc its meshed with.

But doing this causes (ATM) unforgiving lag which is why they have to find out how to keep a solid framerate + add the over-the-top graphics.

Long story short, PS3 has the ability to blow the 360s overall graphics out of the water, its just not one company is able to tap into yet.

 

 

Well hell, I can run Crysis on 1920x1200 and everything turned up to max and then it looks kinda like Star Wars Ep. 3 did, too bad I can't keep a constant framrate on it. Storing high res textures on the BluRay means that they have to load from the disk every time a texture shows up, which is extremely slow. There is no way of getting around that without a very serious buffer on the HDD.

 

OT: Crysis still looks better, even not when on high.

 

True, but i'd say somewere down the line maybe in mid 09 early 10, they'll find some way to do the B-RRTX method, and when that day comes you might as well be playing interactive movies on the trinity it'll look so damn real. just saying though its possible for the PS3 to do, but right now devs are to stupid to use it.