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WiteoutKing said:
But that's the big question, gitanil. Will it recover the cost? The install base on the PS3 is only 4 million strong, making up the development costs by tweaking the game code to work with the PS3 (it's more than a traditional port job) requires a large percentage of the install base to jump on. Developers are nervous (and rightly so) about taking the risk on a system that is selling hardware poorly, and software even worse.

Yeah true I guess.How much does a low/middle tier game need to sell to achieve profit on PS3? I'm guessing about 100k to 200k which might have been tough to do on the PS3.



Consoles I Own: NES, SNES, N64, GC, GBA, DS, X360, Wii