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sc94597 said:
@ Yushire & Outlawauron Well yes it does look pretty slow, but I don't think that is a bad thing. Some rpgs are more fitting to a fast battle system while others like this one use a more slower system. As for it being predictable I wouldn't say that. Also if it was so predictable why was the person who was playing it looking around to see where it will reappear and missed it about 3 times because they were too late before it reappeared. Remember this is more Adventure RPG, than Action Rpg so part of the battles will be more like figuring out how to beat a boss, and what to do rather than straight button mashing. I guess it depends on a persons opinion on it. Oh and as for the comments agreeing with you, those are their opinions and not of mine. I think you should wait to see more of the combat before judging, I'm sure different enemies play differently, and not all of them are as predictable as you may think.

 

 It doesnt mean that I dont like the game because of that you know, Im still want to buy it because of the art and the story.

I think you're right, its in our own opinion I think Im just getting used to by the gameplay mechanics of Zelda Twilight Princess and Kingdom Hearts so my opinion on fighting system of Fragile was negative...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg