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epsilon72 said:
Garnett said:

 

Yes and the GPU is the same,If something was differnet then launch games would run horrible,So its confirmed that 360 GPU is slightly better than PS3 GPU?

No, because clock speed doesn't necessarily determine everything.

No matter how much capability the PS3 hardware has, it doesn't mean a thing if devs don't know how/are too lazy to utilize it.

On topic:  Well, I'd get the PC version anyways if I was to buy it.  I'm not surprised though at the resolution thing, with so many games on both platforms running at sub-"HD" resolutions.

I just hope Resistance 2 ships running at a res that doesn't hardly look any better than what the Wii puts out (which the beta runs at right now...)

 

Thanks for pointing that out (no sarcasm intended).

While it is generally acknowledged that the PS3 hardware is superior to the 360, since the real world application ultimately lies in the games, most people aren't going to see it that way. Few games to date have really showcased what the hardware is capable of.

But the differences between PS3 leading format development and ports has already been made crystal clear. You are not going to see better results on a PS3 using code originally intended for PC/360. Period. Not without a complete platform specific rebuild of the game engine.

As for this whole "outrage" over the sub-HD resolutions: get over it. They display at 1280x720 on an HD display, and only in rare instances does the lower resolution make the game look significantly less sharp.

It's not anything nearing comparison to the output of a 480p signal like the Wii, displayed on 1080p monitor/TV.

I'm not going to bother playing R2 until the final version, or a final build demo is released. As long as it runs at the same rate and resolution as the original, it's good enough.