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Reasonable said:

Yawn... another Squilliam 'have a go' thread... why not explain why Halo 3, a huge big budget exclusive built from the ground up for 360 couldn't manage 720p instead?

 

The budget was around $30 million although it's substantialy higher if you include advertising, but that money doesn't go into game development.

If you ever played the first Halo you would know the horrible framerate issues the game could have and since then Bungie has made it one of their priorities to keep the framerate locked and steady. Having played 4 player co-op and large 16 player matches I have never experienced any framerate issues whatsoever. I'm sure bungie deemed it appropriate to lower the resolution slightly in order to keep the framerate steady.

The real question is why the PS3 the widley touted stronger console cant match the specs of its weaker counter-part. Despite your name you sure do seem to show a PS3 bias...



                                           

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