famousringo said:
If you're trying to refer to production values, Boom Blox is the only one I would describe as having low production values. de Blob has better production values than any other third party game yet released on Wii, IMO. Z & W was no slouch either. I've never seen an indie project which could compare to either of these games, despite what some toolbags say about the original PC de Blob. Even though I suppose an indie PC dev could have made Boom Blox, it does have well over ten hours of content, plus multiplayer. Doesn't quite qualify as "mini" to my mind. Back to Mushroom Men, I'm not at all surprised to see complaints about the camera on a 3D platformer. I've yet to see a 3D platformer which didn't have at least minor camera frustrations. Par for the course. If that's the only problem with the game then it's gonna be great! |
Okay, I apologize. I shouldn't have used the word mini-game. It's definately the wrong word, and attempting to say what I tried to say in my first post is now close to impossible. I'll try though.
I love Zack & Wiki, but honestly, the game has incredibly many flaws. I'm not going to list them and get a new discussion up for that.
I liked Boom Blox, but it became incredibly predictable, and almost all the levels were overly easy. Even most of the super challenges (or whatever the most difficult on adventure or explore is named), is very simple once you learn how the developers think. Using the create a stage tool, I feel that if 20 people came toghether, they could have made all the main stages in the game in like 2-3 weeks. Not an indie game, but personally, I feel that the game is a bit incomplete.
As for your last paragraph, I never get this complaint. I usually don't like 3D platformers (didn't like any Crash game, nor any Mario before Galaxy), but the camera has never really bugged me. I'm very interested in this game though.
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS