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Becuase the market is vastly more massive than any console. Because piracy of 10% 500+million is still more purchasing users than 10% of 120million. Because it's easier to develope for. Because there are no hardass regulations. Because anyone can release a PC game and don't need to be "liscenced by". Becuase PC software design is standard courses in shools while consoles have custom api. Seriously why wouldn't PC devs not want to continue with PC dev. Because PC developers are less lazy than console counterparts.

Yes I said it. While console devs bitch and whine about boo hoo console hardware guys are giving us this and that. PC devs pretty much no and adapt from the get go that they have no upper end support. I'm looking at you who whine a bitch about Nintendo online offering.

PC developement is the grandady of game dev and still is. From a console point of view all you see are the multi console companies produce a small handfull of games. But if you come from the PC side the games coming are MASSIVE that dwarf consoles every year since the inernet started. From small to large, they come.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.