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hunter_alien said:
scottie said:
Crysis on the PS3 would be about as easy as MSG4 on the Wii

Ignoring the fact that it was developed for the PC, and thus porting to the PS3 would decrease performance -

Crysis recommends 2gb of Ram under xp - PS3 has a quarter of this
2.2 Ghz Intel core 2 duo - The Cell can probably meet this (that's a gut feeling, anyone got proof either way?)
Recommends NVIDIA GeForce 8800 GTS 640MB or ATI 2900XT 512MB the PS3 has a decent 256 mb card = fail
requires a 12 gb install, which is fine for those of you with 80gb systems

 

You have no idea about PC/Console specs difference do you?

 

I'm a little hurt :P

 

I agree that back in the days of cartridge based consoles, you didn't need as much RAM as a computer for the same performance. But nowadays the only difference is that a PC has a more resource intensive OS to run at the same time. Vista home basic uses 450 mb of ram to run, without programs open (or at least it did on my lappy before I formatted it and got Xubuntu) leaving just over 1.5 gb just for running Crysis.

 

Now, even if the PS3 OS uses 0 mb (which is certainly not true, due to the in game XMB, the PS3 OS chews through RAM) then a PS3 would still have less than a third of the recommended RAM for running the game

 

And about the install, Crysis has alot more to load than MGS4 in terms of textures and effects. How much was the total install size for MGS4? Because if it were to come onto PS3, the Crysis install would be much bigger than that.

 

Please, if you actually believe the PS3 could run Crysis, say so, so that I can ridicule you