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Jordahn said:
pbroy said:
thejuicingamer said:
just another example of a game getting rushed off the line to achieve some quick sales, sign of the times

 

How is this comment being productive? Ohh wait your just trying to rub it in. Don't you have a game you can play on your PS3 or something?? o_O Don't tell me your jealous because people with a 360 have lots of fun games to play and you just want to find the smallest things to make anything not on the PS3 look bad. Your better than that, aren't you?

 

In principle, what he's saying is true.  With online options and fierce competition, I see it becoming more and more common to "skimp" a few things for the sake of time to later patch it if a common problem arises.  I'm not saying for sure this was the developer's intent.  It's either more noticable because it is, or it's simply because games are getting more complex so there is a higher chance of things getting missed.

There are no bugfree programs, for certain.  But even ignoring that, it seems like it would be difficult to accidentally stumble across this one, and all-path testing for an open-world game... that would be impossible.

EDIT:  and I'd like to add that even the most current version of Oblivion still has lots o' bugs (rocks floating off the ground, locked shop due to an official add-on, NPCs critical to quest completion dying and rendering the quested non-completeable, etc.).