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Kwaad said:

I like this thread. I hope your right shams. Stuff like that would be amazing! But I have to say this tho.

A High Quality 3D model, with animations, textures, sounds, effects, a few extra menu options, and some other assorted fun things. (a few new characters, and other nice stuff) Could easily reach 100-200 megs. 10-20x bigger than those videos. The video's were streamed off a Nintendo server. You never download the videos.

EDIT: A good example. Look at a MMO when they add a new 'dungeon' They usually range anywhere from 70-400 megs. And I'm not talking one of the 'beautiful' ones either, their more like 300+ for their 'added content'.

Point here is, a new level with Prime3 style graphics. (Say it took you 15 minutes to run through it) Would be I'd say at least 100-200 megs. Or almost a quarter of the entire wii's storage.)

Just pointing out the problem with this. (If they find a way to fix that tho, without me paying for it... That'd be great. :D


 Fixing this is just too easy. When you have a new dungeon, you send all the textures in it. That is thereal size of the dungeon. All they have to do is have all the textures on the DVD and upload only the level design.

 

Too easy. :P