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vlad321 said:
If the co-op wasn't rushed there wouldn't have been a rush to get it out on a patch on launch day, just annother snippet:

"Fable 2 players are having issues with freezing, according to a post on the Lionhead Community forums. Several users have reported the game or Xbox 360 system needing to be restarted due to freezing during play. Oddly, the problem doesn't seem to come at any one particular time or set of circumstances. Some users have claimed it freezed as soon as the game started, others after 3 or more hours of play.

One thing those experiencing the issues do claim to have in common is the patch that enables online co-op. Those playing without the day one patch have seemingly avoided the problems, and some of those who have had the issues are said to have solved it by clearing the Xbox 360 cache and neglecting to redownload the patch. If that's too much trouble, some users have claimed that simply turning the multiplayer Orbs off fixed the issue. These methods aren't foolproof, of course, as we're not sure what is causing the issue without official word. We've contacted Microsoft, but haven't heard back yet. We'll keep you posted as we learn more. "

It's a rushed job with bugs, if he had delayed the game he would have had everything in order.

Oh well...If the bugs are introduced by the online co-op patch then it's nothing a revised patch can't fix lol

 

 



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