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Apparently these glitches were done with a lagswitch which manipulates the host connection to make the game lag & glitch like this. This method could be used with a lot of hosted multiplayer games. It has nothing to do with the actual game.

The video poster admitted it himself in the youtube comments. Other posts elsewhere lead to the same conclusion.

The only one that's not is the weapon slide which apparently was a similar glitch in the first game and isn't really game influencing anyway.



Completed X360:
High Def Movie Collection