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Griffin said:
SnakeEyez said:
Griffin said:
I've raised the sensitivity up to 100% now, its improved alot but it still feels odd. I'm finding it hard to play the game the same way i played RFoM, so i switched up my play style, i'm playing it more like CoD4. More slower and tactical, its paying off.

I've been exploring the levels more and certain parts look really good, but other parts seem to be alot worse. Which some of you pointed out was due to file size and what not.

The sounds are still off, but this could be due to the file size too. People also die alot faster, so if you get attacked from behind its almost impossible to turn around and kill them in time or locate the shooter if he is a bit in the distance. I'm still going to buy it 100%, but i guess i just came in expecting something else.

 

Funny u mention that, most people that have played the beta (especially on gamefaqs) complain that it takes like a whole clip to kill somebody, while in R:FOM, one clip would be able to take out 2 people or so.

 

Well, when u attack somebody from behind, u should be able to kill them since they are very vulnerable. Both things go hand in hand.

You can't really hold down the shoot button like RFoM, you need to aim down the sites and do short burst fire.  Maybe this is why they dump whole clips into guys.  The Co-op mode takes massive amounts of gun fire to kill people though.

 

 

well in co-op, ur shooting chimera, not players. Also, it depends on how many people are playing, if its 2 people, the chimera take much less damage to die, but if there is 6-8 people, then they are practically sponges.