Soleron said:
All it would take is one free software project to produce a good 3D engine (and it is possible - look at the Linux kernel, Firefox, KDE, GNOME or X.Org) and that would no longer be a problem. No one would have to code another 3D engine - the reason HD games take so long is because they spend the first few years of development duplicating what others have done by making their own 3D engine because the licensing cost of the existing ones is so high.
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The engine isn't a huge part of the budget. In fact, for any studio that just licenses their engine it's a very small part of the budget.








