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ssj12 said:
Senlis said:
Keyboard works just fine for movement in anything except platforming, which needs sensitive movement, and fighting, which needs a d-pad for quick access.

A majority of the time, you do not need precise movement in an FPS. Pressing a button to move normally and holding the shift key to sprint works fine. The fact you have 8 other easily accessable buttons and a row of buttons assigned to weapons makes up for it. In combat, you don't want to have to scroll thru weapons, you just want to press 3 to get your shotgun up (of course this doesn't apply to games you only carry a couple of weapons). If you want me to list other examples, I could.

Basically what I am saying is that holding a PS2 controller or something in your left hand while using the mouse in the right for an FPS isn't very practical. Also, using a joystick to aim isn't as practical either as you have to stop aiming to press a button that is not on the shoulder.

 

?????

Maybe I wasn't clear.  I was reffering to 3D adventure games in 3rd person view with an emphasis on running and jumping.  Some examples: Prince of Persia, Mario Galaxy, Tomb Raider, Okami.  I don't see how a keyboard could match a joystic in those instances.