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Kasz216 said:
shio said:
twesterm said:
shio said:
Man this game could be amazing. Star Wars is simply perfect to be an MMO, with a vast universe with thousands of planets.

I hope they let you have your own ship and have space dogfights. So amazing.

 

Didn't Star Wars Galaxies try all that and fail miserbly?  I haven't played it but I've only heard bad things about it, even from the people that worked on it.

I never played it , however according to people who did, Star Wars Galaxies was a great game when it came out and had a consistent 300k active subscribers. But then Sony took control over the game's development (I don't know if it's true), made some ABYSMAL changes that the players hated and worsened the game, leading to cancellation of several subscriptions (and I mean alot, around 35-40% cancelled at one time just after one of those mistakes).

Now the userbase of the game is no doubt below 100k, but Star Wars Galaxies was a huge success: It sold over 1 million copies and made alot of dough from the subscriptions. It was definitely more profitable than Kotor, for example.

 

http://en.wikipedia.org/wiki/Star_Wars_Galaxies#Reception_and_criticism

 

 

I played Star Wars Galaxy from the start.

Sony was in charge from the start, they didn't take over halfway through....

User base never really took over 250k ( was around 200k after a year), the game was ok but never was that successfull, only really good aspect of the game was crafting and merchants/auctions( no game has come close from that since then).

Suscribers base was going down over time, some sweeping changes were made with the goal of making the game simpler and attract more casual. The old timers users hated those and many left at that time while those changes failed to attract any new customer.

Those changes did fasten SWG demise but the game was already doomed before them.......

 

 

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !