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HappySqurriel said:

As a general rule, every console ever created has enough security holes that it is only a matter of time before someone discovers one and exploits it. What determines how quickly a console is hacked tends to be how profitable it would be to hack that console. Things that impact how profitable it would be to sell a mod chip for the PS3 are:

  1. Small userbase; its all about percentages, there is a certain percentage of users who are really interested in a 'crack' for a console and a smaller userbase just means there are less potential customers.
  2. Linux; being that people can play around with their PS3, and produce all of the (useless) homebrew applications they desire right out of the box, Sony has limited one of the more legitimate uses for a 'crack' and kept many intelligent people from looking for one.
  3. Large disc images; one of many reasons Blu-Ray has impacted this ... The average user has no desire to download a 25GB file in order to play a game. Without a way to play unsigned images, or to sign an image, the large file sizes contribute to limiting piracy.
  4. Expensive Media; How many people want to spend $20 to find out whether they actually got Metal Gear Solid 4, Barbie Horse Adventures, or 25GB of garbage data on their hard-drive? Until Blu-Ray prices come down, or you can boot from the hard-drive, it is expensive for someone to steal PS3 games.
  5. Online connectivity; As long as your system gets a large portion of its 'value' from online features, and there is the risk of being caught in some way, there are a lot of people who won't take the risk to modify their system.

I'm certain there are others, but any three of these are enough reasons to keep interest in piracy very low on the PS3.

 

 

Your logic is partly flawed. When the X360 was hacked, it barely had 5 mil consoles on the market. Actually, it might be less even, I remember it being hacked long before the PS3/Wii was even released. The Wii got hacked even faster... I remember seeing modded Wiis in the shops in the first few months after its release.

As for the expensive Blu-ray discs, that's also untrue. We can buy Blu-ray discs here for less than $10 each... They can be bought for much cheaper online and thus, I'll take the risk into deducing that in the US/Europe/Japan, BRDs are cheaper.

As for online connectivity, where the hacks would be most used would be in developing countries. Fact of the matter is that those countries wouldn't make high use of internet connections. You also need to realise that if they can't buy the pirated version of a game, they wouldn't buy the game at all. I have a great many friends who own the wii and the x360. I have none who own the ps3 because it cannot be hacked.

I do agree with the second point however. The fact that sony has designed the system in such a way that it allows the installation of linux distributions, greatly reduced the 'need' for legitimate hackers to even bother trying to hack the system.



I am a Gamer... I play games and not consoles. I have a PC and Console on which I game... I like games. End of Story!