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RolStoppable said:
memory2zack said:
because it´s not worthy to post. Every sane person knows the meaning of hardcore and that whatever videogame is not hardcore per se, only people are. It´s only a matter of taste and knowledge of non-famous games/publishers. Under different social background, other games could have been considered "hardcore" and other "casual". Just like GTA became "casual" from "hardcore".
Well before Atari, there were other consoles. Were they wide accepted? No. Did they have a loyal following? Yes, most likely. So it´s thanks to these loyal old gamers, also called "hardcore" these days, that the gaming market kept slowly growing and managed later on to tap a wider market. So "hardcore" gave birth to "casual". "Hardcore" is the beginning and "casual" the goal. And this applies to practically every digital entertainment market and sub-market. "Hardcore" is an indispensable source of income for a new market that has as a goal to become popular.

The first consoles had all their games built in and all games were very simple. How could these consoles have a loyal following if you couldn't buy any new games for them? The only way you could say that someone was "hardcore", would be that said person bought the console more than once. And even then, these people wouldn't have been "hardcore" after they purchased their first system, so how can "hardcore" be the beginning?

The widespread success of following consoles happened because they had exchangeable games in form of cartridges. This kept consoles interesting and popular for a much, much longer timeframe than the early consoles with their small selection of built in games. Whether or not there have been "hardcore" before, it wouldn't have mattered. Consoles would have become popular regardless.

Couple of questions:

Can hardcore gamers own more than one system? Or hardcore=fanboy?