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memory2zack said:
because it´s not worthy to post. Every sane person knows the meaning of hardcore and that whatever videogame is not hardcore per se, only people are. It´s only a matter of taste and knowledge of non-famous games/publishers. Under different social background, other games could have been considered "hardcore" and other "casual". Just like GTA became "casual" from "hardcore".
Well before Atari, there were other consoles. Were they wide accepted? No. Did they have a loyal following? Yes, most likely. So it´s thanks to these loyal old gamers, also called "hardcore" these days, that the gaming market kept slowly growing and managed later on to tap a wider market. So "hardcore" gave birth to "casual". "Hardcore" is the beginning and "casual" the goal. And this applies to practically every digital entertainment market and sub-market. "Hardcore" is an indispensable source of income for a new market that has as a goal to become popular.

 

You should sell "Win in a Can."