Vertigo-X said: I like how the few select PS3 fanboys jump on anybody trying to bring on a logical argument as to the impracticalities of having a 400 GB Blu-Ray Disc. I mean, calm down! If they dramatically increased the read speeds for Blu-Ray, it might be feasible for other things besides creating textures and models for games. Current methods for disc technology and game development prohibit a 'requirement' for that much space. If and when those methods change, however, it'd be a whole new ballpark. :) |
BR is very fast. It's just the drive in the PS3 is slow. That does not discount the optical media as a future path for gaming.
As for a particle use, x-plane (a PC game) takes 90 gig of space.
Currently a very large percentage of the US has been photographed at 1 meeter or better resolution. That's many terabytes of data. We have the entire US elevations as well. that alone takes up many gigabytes. It would be nice to have a game deliver this fidelity (flight simulators, Rally car racers, whatever).
Providing that in a game is not a matter of disk speed or development time. It's primarily a matter of storage space.