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flagship said:
Attachment ratio is almost as important as market share. Currently the Wii attachment ratio is poor and the 3rd party attachment ration is atrocious, in fact the biggest 3rd party Wii hit has MARIO in it.

So as a developer I could either make an HD game for the 360/PS3/PC where I know even it if flops a couple hundred thousand people will pick up my game or I can make it exclusively for the Wii where it will be ignored by the majority of the user base who clearly based on their purchasing habits like first party games.



That is BS, if attachment ratio was a important factor then the PS2 wouldn't had the support it had, what does matter is the sales, it doesn't matter if a game has an attach ratio of 1% if it sells 1m.

I don't know why you prefer that but as a developer i could make a Wii game where i know that even if it flops i'd know that i didn't spend much money on it or i can make a game for the 360/PS3/PC  where if it flops i would lost money because of its development cost.

 



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