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MikeB said:
@ selnor

The PS3 has more bandwidth to its XDR and GDDR3 simultaneously than the 360 can access its shared GDDR3.

Maybe you are confusing yourself with the Xenos internal bandwidth, which would be like using the Cell's bigger internal bandwidth for main memory bandwidth comparisons...

Umm LOL. No it doesnt buddy, Devs were horrified when they first saw the bandwidth speed of PS3 memory.

http://www.theinquirer.net/en/inquirer/news/2006/06/05/ps3-hardware-slow-and-broken

If you dont know how the bandwidth works then it's completely useless me explaining this over the net. This is the most CRUCIAL part making the most out of a CPU ability. I believe the cell is more powerful than Xenos but the bandwidth holds it's potential back. That my friend id FACT.

 Also these are the figures of the overall system bandwisth for memory performance. After doing the necessary maths.

The memory system bandwidth in Xbox 360 exceeds the PS3's by five times.

PS3's Cell claimed advantage is on streaming floating point work which is done on its seven DSP processors.

Xbox 360 has 278.4 GB/s of memory system bandwidth. The PS3 has less than one-fifth of Xbox 360's (48 GB/s) of TOTAL memory system bandwidth.