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@ mrstickball - You're totally right but.... Those sales just don't make a difference when you consider development costs for HD. At least not when you're only taking the Japanese market into account. DQ on Wii in Japan was WAY more profittable then MGS4 which on Japan sales only would have still lost money. A LOT of money.

For Japanese developers developing a traditional game for the Japanese market the only really viable (IE: safe) bet is to make a PS2 game and maybe port to Wii.

And that's just a pathetic state of affairs no matter how you slice it.

As for Wii, it's clear, people are not buying a Wii to play the 'same old, same old' so developers shouldn't even go there.