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Bodhesatva said:

The biggest problem with PCs is price, certainly, but near-equal in importance is user friendliness. Most people simply do not know how to assemble a PC from scratch, and do not want to take the time to learn, easy as it may be (it really is easy, for those who haven't tried it).

Similarly, as most PC games these days focus on multi-player, it's not an especially friendly environment for novice or even moderate players. Whether you play RTS, FPS or even MMOs such as WoW, you are almost always thrust in to situations where a large portion of the people know precisely what they're doing and will stomp you in to the ground. That's not satisfying to many people.

User friendliness really is an issue here, as both the systems and games are too complicated for many to enjoy.

Absolutely - and covered in the thread. It is definitely more of a hassle to play games on a PC, with the installs, driver updates and different logins and portals for different games. Having an operating system that isn't designed for gaming, but for general-purpose computing doesn't help either.

It is, however, very easy to build your own computer - I walked my brother-in-law through the parts buying and building process by phone and he got it right on the first try!

About games like WoW though, it applies to consoles as well, although with farming and accounts being leveled up 24/7 by three college friends adds to that unfairness.

I bet those that haven't played Mario Strikers Charged would get their @$$es handed to them if they jumped right into online. Warhawk beta players have an inherent advantage over those who are buying the retail version and playing for the first time as well. Certainly veterans of Halo, Halo 2 and the Halo 3 multiplayer beta will most likely have the upper hand against those who are playing any version of Halo for the first time.