mrstickball said: Sales? No. It'll do well over 3m. Review wise? What's a flop? I think they'll get over 85% and flirt with 90% and will be highly regarded as a fantastic Adventure/RPG. |
This. 3+ million, 87-93%.
Also, WTF do you mean "flop as well"??
Fable has a Metacritic score of 85 and a GameRankings score of 85. According to vgchartz it's sold over 2.6 million copies, possibly 3 million with Lost Chapters and the Xbox Originals release.
So how many games score above 85 and sell over 2.6 million copies? Apparently 95% of games are "flops"...
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick