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Not really, I just spent around 7-8 hours with my room mate working on a level. Heck, there were less problems with building than I experienced last week in the beta (which was my first time with the editor). I would say it's been promoting more exploration with the tools than fear.

Now I haven't really delved much into things like emitters, locks, and bolts, but we've been making due with other tools to get people through our level.