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I'm not, but you could be. It's got an hours worth of tutorials just to learn the basics of using it, and even creating a simple level can take hours. To create something really good it could take days or a week or two even to get your vision to come to life, and be playable. It's physics heavy which means there will be ALOT of play testing necessary if you're using anything mechanical (rockets especially), and with 3 fields of play it can take ALOT to construct a level layout just by itself.

But all of this also means it's incredibly deep, and anything in the single player campaign can be created by users. The possibility of incredible quality is there, but you have to want it because it will be an enormous investment of time. Personally I can't wait, the beta didn't even have everything you can use in it and I had alot of fun with the creator (alot of frustration too), and I definately intend on spending some time working on some levels. Even if every user only contribted 1 GOOD level and every 100 users made 1 GREAT level you wouldn't be able to play them all in your life time. So there will definately be plenty to play.

 

But as has been mentioned there are oodles of premade stuff. Machines, vehicles, enemies, even level lay outs are included. Even if you never made anything from scratch there are a ton of possibilities for creation. And the fact that all of these machines, vehicles, enemies, ect are shared between players that do make them from scratch just adds to it. You can be completely lazy and still make some cool levels.



You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.