| Soriku said: Puzzles are OK. More longer and harder dungeons and strong bosses and enemies. And better music. TP's music sucked so hard. Where's Koji Kondo when you need him? And a "jump" button! |
Jesus, I disagree 100%.
How can you say that TP's music sucked hard? I thought it was absolutely gorgeous, the way it contained countless pieces and references to classic melodies and themes... And I loved the darker technoid vibes, I never thought that would work with a "medieval" game like Zelda, but it did.
More and longer and harder dungeons? Why do people keep demanding only that? IMO, one of the biggest improvements of the recent Zelda games is that dungeons are no longer completely separated from the overworld and the story (take the Ice Temple in TP). That's one thing I'd like to see even more.
Please, more side stories! Actually, I prefer side stories to dungeons. That's why Majoras Mask is one of my favourite games, and it's a shame that Nintendo's will to innovate wasn't rewarded back then.
Currently playing: NSMB (Wii)







